I’m a concept artist and illustrator from Los Angeles, California.
As an experienced concept artist, I have acquired a deep understanding of the conceptual and game development process. My background includes 6 years as a concept artist in the video game industry and more than 12 years as a professional illustrator. Thanks to working within multidisciplinary teams through all phases of the development process, I have gained extensive skills in creating characters and high concept worlds.
Currently working as a freelance concept artist helping to develop AAA titles for PC, Xbox one and PS4.
|Telltale Games. 2015-2016
Concept Artist – To create concepts for characters and environments. Collaborating with other artists, the art director, modelers, and game designers to further my concepts into a cohesive and fully realized playable environment and or characters.
MercurySteam Entertaiment. 2011-2014
Dark Horse Comics. 2013-2015
Top Cow Productions, Inc. 2005-2012
Extensive knowledge in Adobe Photoshop and Illustrator. A working knowledge of Zbrush, Maya, 3Ds Max, Modo, and cinema 4d.
|Telltale Games 2015-2016 “Batman” “The Walking Dead Michonne” “Minecraft story mode”
Dark Horse 2013-2015
Top Cow Productions, Inc. 2007-2012